Scenes

GeNetix nodes support storage of 10 Scenes that can be recorded from the incoming Art-Net or sACN data. Scenes contain DMX data for one or more ports on the node. Scenes are recorded as static lighting states, they do not contain FX or other complex programming.

Recording of scenes can be initiated from the front panel of the Node, from MagicQ / QuickQ consoles and also via the Web server.

Each Scene can have a name and a fade time set.

Scenes can be replayed from the front panel of the Node, from MagicQ/QuickQ consoles or via the Web server. When a Scene is active the front panel display will show the Scene name and the DMX port LEDs will be cyan or green depending on whether incoming Art-Net / sACN data is still present.

Crossfading of scenes is performed on all channels - the use of fade times is therefore best when changing intensity and colours rather than on stepped attributes such as gobo wheels.

The complete set of Scenes can be managed from MagicQ, enabling easy control and modification of installations. The Scenes can be retrieved from the node to MagicQ - loaded into either the first 10 Playbacks or 10 items in an Execute Window. The Scenes can be stored back into the node from MagicQ from the Playbacks or Executes.

Scenes can be triggered from 10Scene Wall Plates when the 10Scene Wall Plate mode is set to Scenes or Only Scenes.

When set to Only Scenes, then one of the Scenes is active at all times - this is useful for simple installations without consoles.

When set to Scenes, Scenes are triggered from the 10Scene Wall Plate, but if all 10Scene buttons are off then no Scenes are active and the node operates normally passing through network data to DMX.

Configuring Scenes

Scenes can be recorded on the GeNetix node by pressing the STORE SCENE soft button from within MagicQ or via the Node Menu and selecting the Scene to store to from the choices in the dialog box. Alternatively from MagicQ press the RECORD button and select a Scene in the window. The GeNetix node stores the current state of its network data for all ports that are set as Outputs.

From MagicQ Scenes can be removed by SHIFT and the REMOVE SCENE soft button and selecting the Scene to remove. Only programmed Scenes will be shown in the dialog box. Alternatively press the REMOVE button and select a Scene in the window. The Scene is removed for all ports on the GeNetix node. The Scenes can be retrieved from the node to MagicQ by pressing the RETRIEVE SCENES soft button and choosing the option of either the first 10 Playbacks or 10 items in an Execute Window. Playbacks and Execute Items will only be generated for the Scenes that are present on the node. If no Scenes are programmed then no Playbacks / Execute Items will be created.

MagicQ will only retrieve values for patched channels on the console universes corresponding to the ports on the GeNetix node. If MagicQ has no heads patched then MagicQ will patch generic dimmers on all the console universes corresponding to the ports on the GeNetix node prior to retrieving the Scene. This enables retrieving of Scene data even when the patch has been lost. The Scenes can be sent back to the node from MagicQ by pressing the SEND SCENES soft button and choosing from Playbacks or Executes. If the Playback or Execute Item is not present then no Scene will be created. MagicQ will send value 0 for any channels that are not patched.

Controlling Scenes

Scenes can be controlled from 10Scene Wall Plates when the 10Scene mode on the GeNetix is set to Scenes or Only Scenes.

When set to Only Scenes, then one of the Scenes is active at all times – this is useful for simple installations without consoles.

When set to Scenes, then Scenes are controlled from the 10Scene Wall Plate, but if all 10Scene buttons are off then no Scenes are active and the node operates normally passing through network data to DMX.