Introduction

This document is intended to enable you to get up and running the MagicQ MQ250M and MQ500M Stadium series consoles. It is designed to introduce the layout of the console along with the key functions. It then runs through patching a show, recording Cues and Cue Stacks and show playback.

This guide is not a substitute for the MagicQ manual. The manual provides detailed information on all the standard and advanced features of the console. The manual is available from ChamSys website at https://www.chamsys.co.uk.

MagicQ software is being continually improved – please use the information in this manual as a guide only – detailed information on new features and changes are available in the software changes logs on our web site.

MagicQ Consoles

The MagicQ range of consoles includes the MagicQ Stadium and MagicQ Compact series consoles. All consoles run the same MagicQ software – they just vary in number of faders and buttons, I/O options, size of displays and number of universes output from the console.

MagicQ Stadium and MagicQ Compact consoles manufactured from 2013 onwards use the same MagicQ operating system. Other older MagicQ consoles use the Pro2010 or Pro/Expert operating system.

Uninterruptable Power Supply (UPS)

The MagicQ MQ250M and MQ500M Stadium consoles feature an inbuilt UPS, this protects the console and its hardware in the event of power failure. The desk will run for around ~15 minutes on the backup battery. The UPS is designed as a power fail backup system only.

The console UPS battery must always remain charged. The battery charges while the console is powered on, the console must be powered on and running MagicQ for the battery to charge. To maintain battery life and UPS performance the console should be run for a minimum 12-hour constant period every 2 months to ensure the battery is kept charged and in the best condition.

Console Layouts

All MagicQ consoles layouts are very similar - the programming interface is consistent across the entire range of consoles. Below are the layouts of both the MQ250M and MQ500M consoles.

MQ250M Console

layout of MQ250M console
Figure 1. Layout of a MQ250M console
  • - Main touch display

  • - Encoder playbacks

  • - GO, PAUSE and S keys

  • - Fader playbacks

  • - Flash keys

  • - Dual crossfaders

  • - Encoders A, B, C, D

  • - Auxiliary display

  • - Encoders E, F, X, Y

  • - Command buttons

  • - Grand master

  • - Intensity wheel

  • - Numerical keypad

  • - Cursor keys

  • - Window buttons

MQ500M Console

layout of MQ500M console
Figure 2. Layout of a MQ500M console
  • - Left touch display

  • - Encoder playback

  • - GO, PAUSE and S keys

  • - Fader playbacks

  • - Flash keys

  • - Dual crossfaders

  • - Execute keys

  • - Right touch display

  • - Encoders A, B, C, D

  • - Encoders E, F, X, Y

  • - Command buttons

  • - Grand master

  • - Intensity wheel

  • - Numerical keypad

  • - Cursor keys

  • - Window buttons

Rear Connections

The below pictures show the rear panel connections available on both the MQ250M and MQ500M consoles. The consoles feature a similar set of connections, with some slight differences.

MQ250M Console

rear of MQ250M console
Figure 3. Rear of a MQ250M console
  • - Power switch and TrueCON input connector

  • - Working light connector

  • - DMX ports

  • - LTC in/out

  • - MIDI in/out

  • - Sound to light port

  • - 10Scene port

  • - Battery test switch

  • - Reset and recovery

  • - Audio in/out ports

  • - Network ports

  • - Display port

  • - USB ports

MQ500M Console

rear of MQ500M console
Figure 4. Rear of a MQ500M console
  • - Working light connector

  • - Power switch and TrueCON input

  • - DMX ports

  • - Status LEDs

  • - Remote triggers

  • - MIDI ports

  • - Reset switch

  • - Serial port

  • - Audio input

  • - Network inputs

  • - USB ports

  • - DVI-D monitor

  • - Neutrik USB port

Plugging Up

Before starting up the MQ250M or MQ500M console:

  • Connect the supplied power cable to the power socket labelled LINE INPUT.

  • Optional: Connect the console working lights into the console working light sockets.

It is not necessary to connect a USB mouse. A mouse is optional and only required if the touch screen becomes damaged.

Adjustable Displays

The MQ250M and MQ500M consoles feature adjustable viewing angle displays. For security, the monitors on the MQ500M are locked when in transport.

To unlock the MQ500M displays, pull the latch located on the centre back of the displays out and lift display tray. The stand behind the screens is then used to position displays at desired viewing angle.

latch on MQ500M
Figure 5. Latch on the MQ500M

The MQ500M displays must be in the down position and locked using the latch for transport.

The MQ250M display must also be down for transport, although no latch is required for the clamshell design.

DMX Connections

The MQ250M and MQ500M consoles both have 4 direct DMX outputs on the rear of the panel so you can connect your DMX cables direct to the console.

Alternatively, you can use Ethernet and an external Ethernet to DMX converter box such as our range of SnakeSys Ethernet to DMX Interfaces. Connect the Interface to the console Network port via a network cable.

Powering Up

The MQ250M and MQ500M feature a one touch soft on/off switch. To power up the console press the power switch on the back panel, pictured right.

power switches on the consoles
Figure 6. Power switch on the MQ250M (left) and the MQ500M (right)

The blue LEDs next to the encoders should light, after a few seconds the screen will come to life, and you will see the operating system loading.

Powering Down

The MQ250M and MQ500M power switches can be used to power off the console, a single press of the power switch on the rear will sent the shutdown command to MagicQ to shut down the console.

powering down console
Figure 7. Powering down a console

The consoles can also be shutdown via MagicQ, to quit the MagicQ application via software, press the SETUP button and then the QUIT soft button. When asked for confirmation, press YES.

Note that just removing the power cord to the console will not have the desired effect since the internal UPS continues to provide power.

If for some reason you are unable to power off the console, then you may need to force the console to power off as below.

Resetting the Console

Under rare circumstance it may be necessary to reset the console. To reset the console, press SETUP to go to the Setup Window and hold SHIFT and press RESET. This performs an immediate soft reset of the console - the MagicQ application will be running the show again within about 2-3 seconds. If this has no effect, then a hard reset may be required. Hard resets should be avoided as they bypass the operating system shutdown procedures and may cause problems with the file system.

The reset switch is on located on the rear panel of the console. Press and hold the button for 5 seconds to reset the front panel.

Forcing the Console to power off

If for any reason the hardware reset does not work, it may be necessary to perform a hard reset.

Switch off the console at the mains supply and press and hold the power switch until the console powers off (about 10 seconds).

Touch Screen & Encoders

The buttons around the display are referred to as soft buttons since their function changes according to the active window on the touch screen. The current function of a soft button is displayed on the touch screen adjacent to the button. To select the function, you can either press the screen or the soft button itself.

encoders on the consoles
Figure 8. Encoders on the consoles

Around the right-hand side of the console there are 8 rotary encoders:

  • - 4 small encoders (A, B, C, D) on the right-hand side of the display

  • - 4 larger encoders (E, F, X, Y) below the display

The function of the rotary encoders also changes according to the active window with the current function being displayed adjacent to the encoder.

The SHIFT and CTRL buttons on the console selects alternate functions for the soft buttons and encoders.

MQ500M Execute Buttons

The MQ500M console features 12 multi-function execute buttons, pictured right. These can be set as either; window layouts, playbacks, executes (mapped to the execute window), macros or palettes – group, position, colour, beam, and FX.

execute buttons MQ500M
Figure 9. Execute buttons on the MQ500M

To change the function of these keys, press the next/prev function buttons for the execute section on the console. The function of these keys is depicted on the console display directly above these buttons.

MQ200M Execute Display

The MQ250M console features similar functions, but via the auxiliary inbuilt touch display, pictured left.

execute window MQ250M
Figure 10. "Execute window on the MQ250M

On this display a 4x3 Execute grid is always present, mimicking the physical buttons available on the MQ500M console. To change the function of these keys, hold the ALT key and select the desired function from the display.

Windows

The area in the centre of the screen is the windows section in which the various control windows are displayed. There are two main types of windows – boxes style windows which have large boxes such as the Group Window and spreadsheet style editing windows such as the Patch Window. See the image below for examples of both windows.

group window
Figure 11. The Group Window

A window is displayed by pressing the appropriate window button. Changing window does not affect programming or playback.

On the MQ250M and MQ500M the PROG, OUT, SETUP and PATCH keys have secondary functions for window control, to access these hold the ‘ALT’ key to access the additional function.

For example, use ALT + Setup (EXT) to move a window from the Right to the Left screen.

patch window
Figure 12. The Patch Window

Multiple windows can be displayed at one time by sizing the windows appropriately. In addition, a complete configuration of windows – i.e., a complete view can be selected using CTRL and the top soft buttons. For example, to select the Palettes view (Groups, Positions, Colours and Beams) press CTRL and the first top soft button. Layouts can also be recorded and quickly recalled using the sections on the left side of the console display (right-hand display on the MQ500M).

When a window button is pressed, that window becomes the active window. The active window is on the top of the screen and is easily identified as the window with the highlighted title bar at the top. It is also the window with the cursor in it.

An item in a window can be selected by either:

  1. Pressing the touch screen over the appropriate part of the window

  2. Moving the cursor to the appropriate position and pressing the ENTER button.

  3. Moving the mouse to the position and pressing the left mouse button.

The cursor can be moved around the active window using the cursor keys in the Editor area of the console or via the cursor keys on the keyboard. PG UP, PG DN, PG LEFT, and PG RIGHT (ALT + cursor keys) can be used to scroll the window in the appropriate direction. HOME and END can be used to get to the start and end of the window, respectively.

Towards the bottom of the touch screen are two small windows, the Status Display, and the Input Display. The Status Display shows the current date and time, the ADD / SWAP status of the console and other relevant status information.

status display
Figure 13. Status Display

The Input Display shows the data that has been currently entered through the keypad and the keyboard. Note that text is not entered into the main Windows until ENTER is pressed. This allows the user to choose whether the keyboard data is SET into fields in the windows or onto Playbacks.

input display
Figure 14. Input Display

After a command has been entered it also confirms that the command has been accepted and shows any tips or error messages when a command is not possible.

command accepted by status display
Figure 15. Accepted command

Head Control

The area around the four large rotary encoders is referred to as the head control area. It is used to alter the parameters of individual heads and apply effects such as fans over groups of heads.

The NEXT HEAD and PREV HEAD buttons are used to select an individual head to modify.

The other buttons control the selection mode; LOCATE, HIGHLIGHT, FAN, MIRROR, SINGLE, ODD/EVEN, PAIR and ALL.

Programmer Buttons

The Editor buttons are used to modify program data. The 8 buttons on the right-hand side are the action buttons which are used to modify show data. The action buttons are:

UNDO REMOVE MOVE COPY

SET INCLUDE UPDATE RECORD

The buttons on the left:

BLIND and CLEAR affect the programmer

REL and SELECT affect playbacks.

SHIFT selects alternate functions.

 undoes keyboard input and clears actions.

Playback

The Playback area is situated directly below the left-hand touch screen on the MQ500M and consists of 15 fader playback and 15 execute button Playbacks. The Fader playbacks each have a fader and four buttons (FLASH, GO, STOP, SELECT). The MQ250M meanwhile features 10 of each Playbacks.
The Execute button playbacks have a Flash execute button. By default, this button is used to execute the button playbacks. Use the ‘SEL’ key in the programmer section to select the playback if required.

The area above each of the playbacks on the touch screen is used to provide information about the status of the playbacks.

The cross-fade section contains a GO, STOP. FWD, BCK buttons, dual cross faders and a master GO button. The cross-fade section controls the current playback selected with the S button by default.