Version 10 Change Notes
v10.3
User Interface Changes
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Speed up rendering of very large cue stacks. Cue Stacks with more than 1000 cues could cause the Remote App to fail to connect as it took to long to display the initial screen.
Bug Fixes
-
Reduce data transferred to Remote App on initial connection. This may make connecting more reliable.
-
Remove some extraneous group lines from the Layout Window.
-
Ensure drag of fixture does not drop as a Group on layout. Change from else-if to switch block when updating layouts etc. #40415
-
Fix when using specific show file causes crash with Visualiser open. #39196
v10.2 Stable
Bug Fixes
-
Better default Lime emitter. When the fixture manufacturer has not supplied emitter data the colour picker will not be able to match colours properly.
-
Fix occasional resets when loading large show files from USB. #40144
-
Fix issue where fixtures could disappear if they were dragged too close to the edge of the Layout Window. #40019
v10.1
v10.0
With QuickQ v10 software you can now:
-
Easily program strobe looks and individual colour faders.
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Quickly set up ArtNet nodes including the new GeNetix range.
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Efficiently edit cues.
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Reliably set up emergency lighting states.
-
Accurately reproduce your favourite gel colours.
New Features
Record Individual Attributes
It is now possible to record individual attributes to playbacks and execute items. After pressing Record
press Position
, Colour
or Beam
to select which attributes you wish to record into a cue. For example to create a playback that 'strobes' a fixture without affecting any other beam attribute select the fixtures, set them strobing at the required rate then press Record
, Beam
and select Shutter
before selecting a playback to record to.
Fixes #26575 and #24672.
The Output Sources Window will now show you when an attribute group is being controlled by more than one playback. An ellipses (...
) will appear next to the playback name to show that there is more than one playback controlling the attribute group. When you click the ellipses a popup window will show which attributes are being controlled by what playbacks.
Network Devices Window{#v10NetDevs}
QuickQ v10 has a new window for managing network devices such as 10Scene Gateways, SnakeSys nodes and 3rd party ArtNet and sACN devices. The old 10Scene Gateways Window has been removed as it is replaced by the new window.
The Network Devices Window is accessed from the main menu. At the top is a list of the devices that QuickQ has discovered. When a device is clicked more details will appear in the window. The name, IP address and subnet of the device can be set along with the device name if the device supports it.
The device can be configured to receive data from QuickQ by pressing the Configure Device
button. If the unit cannot be configured remotely it will display a warning. The DMX outputs from QuickQ will be configured automatically if they are not already. The device’s IP address will also be set to one that works with QuickQ, if possible.
Alternatively QuickQ can be reconfigured to match the settings of the device by pressing Configure QuickQ for this Device
. It can also upload new firmware to SnakeSys devices and the 10Scene Gateway.
Other QuickQ consoles on the network will also appear in the Network Devices Window. You can "grab" the show from the other console and load it onto your console with the Grab Show
button. If a QuickQ Rack is in the network and configured to allow other consoles to take over you can use Configure QuickQ for Device
to configure your console to takeover the Rack outputs.
The Network Devices Window does not work with the Pathport protocol. If a DMX output is set to Pathport it will not be changed.
If a device does not appear in the window then it may be that it is on a different IP subnet, or that it does not respond to ArtNet poll messages. It may also be that there is a problem with the network cabling.
Edit Cue
It is now possible to edit cues once they have been recorded. Click Action
then select a cue or a playback and press the Edit Cue
button. The cue will be loaded into the programmer and can be changed. Once you are finished press Update
to record the edited cue.
Flash Acts as Go Option
It is now possible to use a flash button as a GO button for a playback. This makes it easier to step through different cue stacks at the same time. The option can be set per Cue Stack.
Emergency Triggers
The 10Scene Contact Events Window has a new Emergency
trigger type. When a contact is turns "On and Off" is can trigger the "Emergency" playback or execute. This is most useful when used with Hot Takeover as the console will reassert control in order to turn the emergency scene on.
In order to reassert control the "Takeover uses a different universe" option must be switched on in the DMX Settings Window, and a different universe chosen. The external console outputs on those universes and the console will copy the data to the actual output. When the Emergency trigger is activated the console will stop copying data and instead output it’s own data.
Better Gel Colours
The gel colours in the Colour Window are now based on the output from a 750W ERS Profile at 100%. The number of gels has been increased and there is an extra gel catalogue. For accurate reproduction of colours QuickQ needs the emitter data for the fixture. When patching a colour icon next to the Mode name indicates that there is data for that fixture.
User Interface Changes
-
The main menu has been rearranged to make it easier to find commonly used windows.
-
The timezone button now displays the offset of the timezone selected.
-
The buttons in the Network Devices Window have been moved around. The
Configure Device
andConfigure QuickQ For Device
buttons remain where they are while theUpdate Firmware
andGrab Show
buttons have been moved to the bottom of the window. The buttons all remain in the same place and are greyed out when not needed instead of disappearing. This should make them easier to find. -
When the fixture has a colour temperature channel with ranges the encoder will show the calculated Kelvin value as well as the ranges.
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The 10Scene Gateways Window has been removed. Configuration of 10Scene Gateways can now be done in the new Network Devices Window.
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The playback displays at the bottom of the touchscreen are now animated, making it easier to see how cue stacks and chases are advancing.
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When a layout group is selected, group lines will appear. The user can still set the group lines flag and the group lines will stay when the group is not selected. The intensity of the lines will be determined by the LINES flag and if the groups are selected.
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In the Intensity Window multi-touch control has been added allowing more than one fader to be controlled at the same time. 10 fingers can control 10 faders at the same time.
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The DMX Settings Window now warns if 2 universes are set to the same network universe.
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The DMX Settings Windows warns if the DMX configuration will not work with emergency actions when they are in use.
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The Output Sources Window now shows the fixture number as well as the name.
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When just attributes or effects have been recorded onto a playback with no intensities pressing the flash button will act as though the fader has been set to full.
Bug Fixes
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Fix issue where changing the date would also change the time when in a time zone that wasn’t UTC. #38648
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The time zone offset sometimes would not update properly when the time zone was changed.
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The sunset and sunrise times were wrong when the time zone was not UTC.
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When updating an execute playback, the playback no longer releases.
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The execute playback in column 1, row 1 is no longer occasionally un-responsive.
-
Fixed issue when moving executes to the
Unused Cue Stack Window
where the Cue Stack would disappear. -
Fix issue where the Pause button did not fully go back to a previous cue. #0038096
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Fix issue where setting the Grand Master to 0% then back to 100% did not restore all fixtures' intensities. #38237
-
Fix remote ethernet
X
commands #35154 -
Fix OSC 10Scene commands when zones are being used. #35963
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Fix issue where changing the date would also change the time when in a time zone that wasn’t UTC. #38648
-
The time zone offset sometimes would not update properly when the time zone was changed.
-
The sunset and sunrise times were wrong when the time zone was not UTC.