A newer version of this documentation is available.

View Latest 8.0

Recording Items with QuickQ

Recording a Group

Groups can be selected and controlled from the multifunction faders when they are in Group Mode or from the Home Window.

Recording a New Group

  • Select some fixtures.

  • Press the GRP mode button.

  • Press Record.

  • Press a select button under one of the multifunction faders.

Editing a Group

  • Select some fixtures.

  • Press the GRP mode button.

  • Press Record.

  • Press a select button under one of the multifunction faders.

  • Alternatively, select one of the Group Icons in the Home Window.

Recording a Palette

Palettes are found towards the top of their respective parameter windows. Palettes are greyed out in each parameter window until a fixture is selected.

Recording a New Palette

  • Select some fixtures.

  • Turn them on and make a change to their position, colour or beam attributes.

  • To record a colour palette, select the colour window

  • Press Record

  • Press the green +

Editing a Palette

  • Select some fixtures.

  • Turn them on and make a change; for a colour palette make a change to the colour.

  • Press Record.

  • Select the palette you want to change.

Making a change to a palette will result in that change being present in every cue that the palette is used in.

Auto Palettes

Auto Palettes are created when you patch a fixture. They obtain their data from the Fixture in the consoles Fixture library. This means you should have some palettes ready to use once you have patched your show.

Default Palettes

Default Palettes are the first palette for each parameter and contain default attributes such as open white for colour. They are created when you patch the show. They can be used to quickly return a selected set of fixtures to their defaults. They can be updated by a user to set a new value/default for fixture(s).

Recording a Cue

Recording a cue on a Playback

Any active or selected levels and attributes including effects can be recorded to a cue by pressing Record. QuickQ will indicate where you can record a cue to with a red shading.

  • Select and modify some attributes, Intensity, colour, beam and position, add any effects and press record

  • Select the Fader Preview to record a new cue or the next cue to a playback.

Once you have recorded a cue you should press Clear to release all captured attributes. The cue can then be played back by raising the fader.

One cue or multiple cues can be recorded to a playback. The QuickQ 10 has one playback and the QuickQ 20 and QuickQ 30 both have 10 playbacks.

Recording a cue on a Multifunction Fader

A single cue can be recorded to each of the multifunction faders when in cue mode (press the CUE mode button).

  • Select and modify some attributes, Intensity, colour, beam and position, add any effects and press Record.

  • With the multifunction faders in cue mode, select one of the faders. The LEDs above empty faders will flash on and off.

  • For faders already containing cues, the LED above the fader will flash between 50% and full. You can replace a cue on an already recorded fader by selecting it after pressing record.

Cue Lists

To view the cues on a playback, either touch and hold or double tap the playback preview window above the playback.

Recording a Chase

A chase will playback each cue, one after the other. To record a chase when the console is in “live” mode settings, live mode):

  • Record a second cue to a playback; the result will be a chase.

  • Keep recording new cues to add more steps.

Playing Back a Chase

To play back the chase, raise the playback fader. When the last cue in the chase is reached the chase will automatically loop back to the beginning and play the sequence again. Lowering the fader will release the chase and stop it playing back. Raising the fader again will start the chase from the first cue.

The fader position will control the intensity of the recorded fixtures.

Chase Direction

Chases direction can be modified from the cue list window using the buttons in the top right of the window.

The options are:

  • icon bkwd Play the chase backwards

  • icon fwd Play the chase forwards

  • icon bounce Play the chase forwards, then backwards

  • icon shuffle Play random steps from the chase

Chase Window

Chase Speed - Tap to Time, Speed and Crossfader

Tap to time

use this button, two taps or more, to tap to time of the music playing and the speed of the chase will be adjusted to the beat of the music. This can be used and reused to adjust a chase to the speed of music in real time.

Speed

Use this encoder to modify the speed of the chase without using tap to time. The encoder tab can also be “pulled out” and the speed can be multiplied or divided using buttons on the tab.

Crossfade

can be set between a full fade between steps (default) or a snap between steps.

Fine

fine control of encoder actions.

Reorder Cues in a Chase

  • Cues in a chase can be reordered and moved by selecting the 6 dots symbol by holding and then dragging the cue to a new location in the list. The cues will be renumbered to reflect the move.

  • While a chase is running it is possible to go to a specific cue on command. Drag the arrow selection out and then press the (go to this cue) button.

image

Recording a Theatre style Cue Stack

image

Theatre Mode

When the console is in “Theatre” mode (settings, theatre mode) recording consecutive cues to playback 1 will result in a cue stack of cues with a default fade time of 3 seconds. Additionally:

  • Playback 1 will default to a theatre style cue stack with fade timing between each cue (default 3). Consecutive cues recoded to the playback will be numbered sequentially.

  • Playback 2 will become a manual Crossfader. Cues can then be run by moving playback fader 2 up and down and the fade time of the cue will follow the time it takes to move the fader from one end of the faders travel to the other.

  • Move When Dark is automatically enabled on all Cue Stacks (not chases), when in Theatre mode.

  • The button in the lower right of the console will only operate on playback 1 in this mode and will run any fade timing assigned to the cues on playback 1.

  • The in the cue stack window can also be used. All other cue stacks in theatre mode will need to be run from this go button location as the master go button will be dedicated to playback 1.

  • The button will not work in this configuration.

  • The release button on the cues stack window is the only way to release a theatre cue stack on playback 1 with the console in theatre mode. Lowering the playback fader will not release the playback, unlike other cue stack or chase faders. *On QuickQ 20 and 30 consoles, Playbacks 3-10 when in Theatre mode are still chases by default, but can be changed to Cue timing manually and will also have default 3 second fade times for newly recorded cues and have Move When Dark enabled.

Changing a Chase to a Cue Stack

If you are not in theatre mode recording multiple cues to a cue stack will create a chase. To change a chase to a cue stack of individual cues, select the option “change to cue stack” from the main menu. Additional cues recorded will now result in individual cues with a default fade time of 3 seconds.

image

Playing Back a Cue Stack

image

Selecting a playback by holding or double tapping on the cue stack preview above the fader will display the cue list for that playback. Then the button on the console can be used to run the cues on the cue stack.

A running cue will have a green outline and a progress bar in the fade column.

Cue Name

will be empty when a cue is recorded and can be edited by selecting by holding or double tapping.

Cue Number

will be auto assigned when the cue is recorded and can be edited by selecting by holding or double tapping.

Comment

will be empty when a cue is recorded and can be edited by selecting by holding or double tapping.

Cue Fade Times

To change the fade in or fade out times on a cue in a cue stack, hold the fade time or double tap the fade time of the cue.

image

The Intensity Fade In times can be edited.

The Intensity Fade Out time is set the same as the fade in time. This can be changed to result in split timing.

The fade in of non-intensity attributes (Colour, Beam, Position) are set the same as the fade in time. This can be changed to result in modified timing - for example, colour could have a shorter or longer fade in time.

image::image39.png[image,width=679,height=233]Cue Wait and Follow Times

To change the Wait or Fade times on a cue in a cue stack, hold the fade time or double tap the fade time of the cue.

Wait for Go

The cue will stop running after finishing the fader times and wait until you press the button again.

Follow Previous Cue

This cue will start playing back automatically, immediately after the previous cue is finished.

Wait Time

This cue will start playing automatically after the previous cue starts after waiting for the time set here.

image

Go to a Cue

Pull out the arrows on the end of the comments box and select Go to This Cue.